Zhautas App
May. 31st, 2018 08:52 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
PLAYER PROFILE
Player name: Fenixfire
Age: 37
Contact: Plurk / Discord: syn#9837
Characters currently in-game: None
Squicks/Triggers/Fears: As long as people are civil to me OOC, there's really nothing that bothers me at all!
VOLUNTEER PROFILE
Name: Steve Rogers / Steven Grant Rogers / Captain America
Age: Late 96, but he looks 30
Physical Appearance: Steve just after the serum. And Steve in Winter Soldier.
Point in Timeline: After the end of the movie Winter Soldier
World Description: World/History, Steve lives in more or less current time now.
History/Background: Here's one. This one mentions more of his childhood and goes more in depth in general I think.
Noteworthy Positive Characteristics:
1. Trustworthy - Steve is a man you can trust with anything, whether it be military secrets or the combination to your work locker. If he gives you his word, he will move Heaven and Earth to keep it. Steve has repeatedly risked his life, back in the 40's during WWII and in the more recent years as well. No matter what the cost, he will finish a mission once he's committed to it. He even chose to bury himself in the Arctic to make certain the weapons threatening America never reached her shores.
2. Brave - Steve pushes himself to his limits and beyond in defense of friends, family and country. He never turns down a mission just because it might be dangerous, and he isn't afraid to risk himself for a good cause. Countless times he has thrown himself in front of bullets, taken wounds in the place of others, and done the jobs that no one else will for lack of courage. Even when he was up against Bucky in the helicarrier, he didn't hesitate to finish his mission. He fought to get the chips switched and finish his mission, despite the fact that it was against his best friend, taking the damage Bucky dished out even while he plead for the man to stop and remember him.
3. Compassionate/Empathetic - Steve is one of the most empathetic and compassionate men around. At a movie theater he stood up to a bully who was haranguing an ad about other ways to help in the war effort, gaining himself little more than a beating, but it was the principle of the thing. Talking with Peggy in the car, he spoke about past times when he was beaten up and commiserated with her about the difficulty of being abused over things that couldn't be changed, like physical appearance and gender. He also attempted to save everyone nearby by throwing himself on what he thought was a live grenade during basic training, despite the fact that the same men he attempted to save were the ones who'd been making his life a living hell.
4. Strong Ethics/Morals - Steve has a highly developed sense of morality based on the principles taught to him by his mother and his friendship with Bucky. You stand up for those who can't defend themselves. You treat others with respect and the way you'd like to be treated. You pitch in when circumstances require a helping hand. You never leave a man behind. These are some of the rules that Steve lives his life by. Bucky lived by the same rules and protected him before the serum when he couldn't protect himself, acting as a shining example of what he longed to be for many years. Steve was finally able to return the favor when Bucky was captured and tortured behind enemy lines. It was his first real mission and he managed it alone and almost completely untrained, proving just how strong his determination to live up to his ideals can be.
Noteworthy Negative Characteristics:
1. Stubborn - No matter who tells him something may be hopeless or too dangerous, once Steve has a goal in his mind, nothing will sway him. It can be good sometimes to keep working toward a positive result, but Steve gets blinded by the need to finish what he started and doesn't always see how much his stubbornness is costing him. Racing in by himself to save the 107th could have been a terrible mistake. No one believed he would succeed and he nearly didn't, but the possibility that Bucky might still be alive was enough for him to risk his life and everyone else's.
2. Expedient - After the serum and being thrown into the realities of war with very little useful preparation, Steve learned the value of expediency. Despite his deeply ingrained morals and strong sense of compassion, sometimes reaching his goal quickly became more important than doing the right thing. More than once he's compromised his personal feelings during a mission, and Nick Fury has even attempted to call him out on it. As he was being shown the helicarriers for Project Insight, Fury responds to Steve's comment that, "This isn't freedom. This is fear." with an assertion that Steve and his soldiers had often done some pretty questionable things back in the day. Steve responded that, "Some of it made us not sleep so good at night, but we did what we had to do to protect people."
3. Argumentative - Steve learned many things being a hero, and one of them was that sometimes orders weren't meant to be followed blindly. One of his most noticeable confrontations with an authority figure is when he confronts Fury about Natasha's secret mission when they hit the Lemurian Star for what was supposed to be a rescue mission. He tells Fury that he can't lead a mission if he can't trust the people on his team, and that secrets make trusting impossible.
Character Fears: Losing people. Failing those that trust him. Adjusting to yet another world he has little reference for.
Powers/Abilities: The serum enhanced everything Steve already possessed, making him the most perfect human possible. He has also spent many years training and learning advanced skills, pushing his abilities to the limit and beyond to better himself so he can be an even more valuable asset for peace and justice. If anything needs to be nerfed, it's up to mod discretion!
Enhanced Strength
Enhanced Speed
Enhanced Stamina
Enhanced Agility
Enhanced Reflexes
Enhanced Durability
Enhanced Senses
Enhanced Mental Processing
Accelerated Healing Factor
Superior Athleticism
Parkour Capabilities
Master Martial Artist/Combatant
Shield Mastery
Expert Marksmanship
Advanced Military Protocols
Master Spy
Master Tactician and Strategist
Indomitable Willpower
Master Acrobat
Expert Vehicular Control
Pilot
Multiligualism
Personal Item: A compass he's had since the 40's. (This is assuming his shield would be considered part of his outfit, and that he would be dressed in his military uniform on arrival. Otherwise I may need to rethink things |D)
VOLUNTEER SAMPLES
Network Sample:
[Steve couldn't help volunteering. How did you sit back when your world was dying and you might be the one to offer a real cure? He wasn't being arrogant about his possible usefulness either. He was designed to be the best a man could be. If there was a way to cure the population, it might very well lay in his cells and the changes the serum had wrought on them. He'd really had no choice but to volunteer.
But it had been hard to leave.]
[He hadn't completed any of his current goals before things went to hell, and leaving stuff unfinished ate at him, although it seemed like there was an unexpected upside to giving up his personal hunt for a man that didn't seem to want to be found. Somehow Bucky had ended up volunteering. It seemed impossible for any number of reasons, but the chance to be with his buddy again was something he'd been working for back home. To just be handed it, like a gift . . . How did he even accept something like that?
Steve had decided to just go with it. He couldn't figure out any better way to deal with such an unexpected happenstance than to just . . . embrace it.]
Buck, I know I signed up for this, but this is really . . . different. I mean, I thought the 21st century was pretty crazy, but Jimminy Cricket, this place is something else! I mean . . . jeez! What am I supposed to do in this place anyway? I was thinking I'd be in a lab someplace where they could study what's going on, but this . . . isn't much like a lab.
Action Log Sample:
Steve sighed and turned the compass over in his hands. His thumb stroked absently over the top, the metal scuffed and dinged from being with him through so many years. He didn't even usually notice how damaged the compass was anymore, it was simply a familiar memento and a comforting reminder of where he'd come from. So much had changed since he'd awoken in that false hospital room.
He'd become a hero again, but not quite the same kind he'd started out as. Steve no longer followed orders blindly, he didn't trust as easily, and he didn't always listen to the voice inside him when it said what he was doing was wrong. He'd also been working on educating himself on the happenings of the world while he'd been asleep, and for a while there, he'd almost felt like he could handle everything. And then the world threw him yet another curve ball.
He sighed again and flipped the compass open, his eyes going unerringly to the tattered and yellowed picture stuck to the inner lid. Steve's lips curled into a slight, wistful smile and flipped the case closed again, standing up. Reflection was for people with time to waste, not someone who was supposed to be busy helping find a cure for a plague destroying his world.
Player name: Fenixfire
Age: 37
Contact: Plurk / Discord: syn#9837
Characters currently in-game: None
Squicks/Triggers/Fears: As long as people are civil to me OOC, there's really nothing that bothers me at all!
VOLUNTEER PROFILE
Name: Steve Rogers / Steven Grant Rogers / Captain America
Age: Late 96, but he looks 30
Physical Appearance: Steve just after the serum. And Steve in Winter Soldier.
Point in Timeline: After the end of the movie Winter Soldier
World Description: World/History, Steve lives in more or less current time now.
History/Background: Here's one. This one mentions more of his childhood and goes more in depth in general I think.
Noteworthy Positive Characteristics:
1. Trustworthy - Steve is a man you can trust with anything, whether it be military secrets or the combination to your work locker. If he gives you his word, he will move Heaven and Earth to keep it. Steve has repeatedly risked his life, back in the 40's during WWII and in the more recent years as well. No matter what the cost, he will finish a mission once he's committed to it. He even chose to bury himself in the Arctic to make certain the weapons threatening America never reached her shores.
2. Brave - Steve pushes himself to his limits and beyond in defense of friends, family and country. He never turns down a mission just because it might be dangerous, and he isn't afraid to risk himself for a good cause. Countless times he has thrown himself in front of bullets, taken wounds in the place of others, and done the jobs that no one else will for lack of courage. Even when he was up against Bucky in the helicarrier, he didn't hesitate to finish his mission. He fought to get the chips switched and finish his mission, despite the fact that it was against his best friend, taking the damage Bucky dished out even while he plead for the man to stop and remember him.
3. Compassionate/Empathetic - Steve is one of the most empathetic and compassionate men around. At a movie theater he stood up to a bully who was haranguing an ad about other ways to help in the war effort, gaining himself little more than a beating, but it was the principle of the thing. Talking with Peggy in the car, he spoke about past times when he was beaten up and commiserated with her about the difficulty of being abused over things that couldn't be changed, like physical appearance and gender. He also attempted to save everyone nearby by throwing himself on what he thought was a live grenade during basic training, despite the fact that the same men he attempted to save were the ones who'd been making his life a living hell.
4. Strong Ethics/Morals - Steve has a highly developed sense of morality based on the principles taught to him by his mother and his friendship with Bucky. You stand up for those who can't defend themselves. You treat others with respect and the way you'd like to be treated. You pitch in when circumstances require a helping hand. You never leave a man behind. These are some of the rules that Steve lives his life by. Bucky lived by the same rules and protected him before the serum when he couldn't protect himself, acting as a shining example of what he longed to be for many years. Steve was finally able to return the favor when Bucky was captured and tortured behind enemy lines. It was his first real mission and he managed it alone and almost completely untrained, proving just how strong his determination to live up to his ideals can be.
Noteworthy Negative Characteristics:
1. Stubborn - No matter who tells him something may be hopeless or too dangerous, once Steve has a goal in his mind, nothing will sway him. It can be good sometimes to keep working toward a positive result, but Steve gets blinded by the need to finish what he started and doesn't always see how much his stubbornness is costing him. Racing in by himself to save the 107th could have been a terrible mistake. No one believed he would succeed and he nearly didn't, but the possibility that Bucky might still be alive was enough for him to risk his life and everyone else's.
2. Expedient - After the serum and being thrown into the realities of war with very little useful preparation, Steve learned the value of expediency. Despite his deeply ingrained morals and strong sense of compassion, sometimes reaching his goal quickly became more important than doing the right thing. More than once he's compromised his personal feelings during a mission, and Nick Fury has even attempted to call him out on it. As he was being shown the helicarriers for Project Insight, Fury responds to Steve's comment that, "This isn't freedom. This is fear." with an assertion that Steve and his soldiers had often done some pretty questionable things back in the day. Steve responded that, "Some of it made us not sleep so good at night, but we did what we had to do to protect people."
3. Argumentative - Steve learned many things being a hero, and one of them was that sometimes orders weren't meant to be followed blindly. One of his most noticeable confrontations with an authority figure is when he confronts Fury about Natasha's secret mission when they hit the Lemurian Star for what was supposed to be a rescue mission. He tells Fury that he can't lead a mission if he can't trust the people on his team, and that secrets make trusting impossible.
Character Fears: Losing people. Failing those that trust him. Adjusting to yet another world he has little reference for.
Powers/Abilities: The serum enhanced everything Steve already possessed, making him the most perfect human possible. He has also spent many years training and learning advanced skills, pushing his abilities to the limit and beyond to better himself so he can be an even more valuable asset for peace and justice. If anything needs to be nerfed, it's up to mod discretion!
Enhanced Strength
Enhanced Speed
Enhanced Stamina
Enhanced Agility
Enhanced Reflexes
Enhanced Durability
Enhanced Senses
Enhanced Mental Processing
Accelerated Healing Factor
Superior Athleticism
Parkour Capabilities
Master Martial Artist/Combatant
Shield Mastery
Expert Marksmanship
Advanced Military Protocols
Master Spy
Master Tactician and Strategist
Indomitable Willpower
Master Acrobat
Expert Vehicular Control
Pilot
Multiligualism
Personal Item: A compass he's had since the 40's. (This is assuming his shield would be considered part of his outfit, and that he would be dressed in his military uniform on arrival. Otherwise I may need to rethink things |D)
VOLUNTEER SAMPLES
Network Sample:
[Steve couldn't help volunteering. How did you sit back when your world was dying and you might be the one to offer a real cure? He wasn't being arrogant about his possible usefulness either. He was designed to be the best a man could be. If there was a way to cure the population, it might very well lay in his cells and the changes the serum had wrought on them. He'd really had no choice but to volunteer.
But it had been hard to leave.]
[He hadn't completed any of his current goals before things went to hell, and leaving stuff unfinished ate at him, although it seemed like there was an unexpected upside to giving up his personal hunt for a man that didn't seem to want to be found. Somehow Bucky had ended up volunteering. It seemed impossible for any number of reasons, but the chance to be with his buddy again was something he'd been working for back home. To just be handed it, like a gift . . . How did he even accept something like that?
Steve had decided to just go with it. He couldn't figure out any better way to deal with such an unexpected happenstance than to just . . . embrace it.]
Buck, I know I signed up for this, but this is really . . . different. I mean, I thought the 21st century was pretty crazy, but Jimminy Cricket, this place is something else! I mean . . . jeez! What am I supposed to do in this place anyway? I was thinking I'd be in a lab someplace where they could study what's going on, but this . . . isn't much like a lab.
Action Log Sample:
Steve sighed and turned the compass over in his hands. His thumb stroked absently over the top, the metal scuffed and dinged from being with him through so many years. He didn't even usually notice how damaged the compass was anymore, it was simply a familiar memento and a comforting reminder of where he'd come from. So much had changed since he'd awoken in that false hospital room.
He'd become a hero again, but not quite the same kind he'd started out as. Steve no longer followed orders blindly, he didn't trust as easily, and he didn't always listen to the voice inside him when it said what he was doing was wrong. He'd also been working on educating himself on the happenings of the world while he'd been asleep, and for a while there, he'd almost felt like he could handle everything. And then the world threw him yet another curve ball.
He sighed again and flipped the compass open, his eyes going unerringly to the tattered and yellowed picture stuck to the inner lid. Steve's lips curled into a slight, wistful smile and flipped the case closed again, standing up. Reflection was for people with time to waste, not someone who was supposed to be busy helping find a cure for a plague destroying his world.